Pango::Language Class Reference

A Pango::Language is used to represent a language. More...

Collaboration diagram for Pango::Language:
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List of all members.

## Public Member Functions

| Language (PangoLanguage* gobject, bool make_a_copy=true)
| Language (const Language& other)
Language& | operator= (const Language& other)
| ~Language ()
void | swap (Language& other)
PangoLanguage* | gobj ()
| Provides access to the underlying C instance.
const PangoLanguage* | gobj () const
| Provides access to the underlying C instance.
PangoLanguage* | gobj_copy () const
| Provides access to the underlying C instance. The caller is responsible for freeing it. Use when directly setting fields in structs.
| Language ()
| Constructs an empty language tag.
| Language (const Glib::ustring& language)
| Constructs a Pango::Language object from a RFC-3066 format language tag.
Glib::ustring | get_string () const
| Gets a RFC-3066 format string representing the given language tag.
bool | matches (const Glib::ustring& range_list) const
| Checks if a language tag matches one of the elements in a list of language ranges.
bool | includes_script (Script script) const
| Determines if script is one of the scripts used to write language.
Glib::ArrayHandle< Script > | get_scripts () const
| Determines the scripts used to to write this language.

## Protected Attributes

PangoLanguage* | gobject_

## Related Functions

(Note that these are not member functions.)
void | swap (Language& lhs, Language& rhs)
Pango::Language | wrap (PangoLanguage* object, bool take_copy=false)
| A Glib::wrap() method for this object.

## Detailed Description

A Pango::Language is used to represent a language.

## Constructor & Destructor Documentation

Pango::Language::Language | ( | PangoLanguage * | gobject,
|  | bool | make_a_copy = `true`
| ) |  | `[explicit]`

Pango::Language::Language | ( | const Language& | other | ) |

Pango::Language::~Language | ( |  | ) |

Pango::Language::Language | ( |  | ) |

Constructs an empty language tag.

Pango::Language::Language | ( | const Glib::ustring & | language | ) |

Constructs a Pango::Language object from a RFC-3066 format language tag.

This function first canonicalizes the string by converting it to lowercase, mapping '_' to '-', and stripping all characters other than letters and '-'.

## Member Function Documentation

Glib::ArrayHandle<Script> Pango::Language::get_scripts | ( |  | ) | const

Determines the scripts used to to write this language.

If nothing is known about the language tag then an empty container is returned. The list of scripts returned starts with the script that the language uses most and continues to the one it uses least.

Most languages use only one script for writing, but there are some that use two (Latin and Cyrillic for example), and a few use three (Japanese for example). Applications should not make any assumptions on the maximum number of scripts returned though, except that it is a small number.

Returns:
  A container of Script values.

Since pangomm 2.14:

Glib::ustring Pango::Language::get_string | ( |  | ) | const

Gets a RFC-3066 format string representing the given language tag.

Returns:
  A string representing the language tag. An empty string is returned if the language tag is empty.

const PangoLanguage* Pango::Language::gobj | ( |  | ) | const`[inline]`

Provides access to the underlying C instance.

PangoLanguage* Pango::Language::gobj | ( |  | ) | `[inline]`

Provides access to the underlying C instance.

PangoLanguage* Pango::Language::gobj_copy | ( |  | ) | const

Provides access to the underlying C instance. The caller is responsible for freeing it. Use when directly setting fields in structs.

bool Pango::Language::includes_script | ( | Script | script | ) | const

Determines if script is one of the scripts used to write language.

The returned value is conservative; if nothing is known about the language tag language, `true` will be returned, since, as far as Pango knows, script might be used to write language.

This routine is used in Pango's itemization process when determining if a supplied language tag is relevant to a particular section of text. It probably is not useful for applications in most circumstances.

This function uses get_scripts() internally.

Since pangomm 1.4:

Parameters:

  script | A Pango::Script.

Returns:
  `true` if script is one of the scripts used to write language or if nothing is known about language (including the case that language is `0`), `false` otherwise.

bool Pango::Language::matches | ( | const Glib::ustring & | range_list | ) | const

Checks if a language tag matches one of the elements in a list of language ranges.

A language tag is considered to match a range in the list if the range is '*', the range is exactly the tag, or the range is a prefix of the tag, and the character after it in the tag is '-'.

Parameters:

  range_list | A list of language ranges, separated by ';', ':', ',', or space characters. Each element must either be '*', or a RFC 3066 language range canonicalized as by from_string().

Returns:
  `true` if a match was found.

Language& Pango::Language::operator= | ( | const Language& | other | ) |

void Pango::Language::swap | ( | Language& | other | ) |

## Friends And Related Function Documentation

void swap | ( | Language& | lhs,
|  | Language& | rhs
| ) |  | `[related]`

Parameters:

  lhs | The left-hand side
  rhs | The right-hand side

Pango::Language wrap | ( | PangoLanguage * | object,
|  | bool | take_copy = `false`
| ) |  | `[related]`

A Glib::wrap() method for this object.

Parameters:

  object | The C instance.
  take_copy | False if the result should take ownership of the C instance. True if it should take a new copy or ref.

Returns:
  A C++ instance that wraps this C instance.

## Member Data Documentation

PangoLanguage* Pango::Language::gobject_ `[protected]`

The documentation for this class was generated from the following file:

- pangomm/language.h